Marko Ciciliani, Barbara Lüneburg, and Andreas Pirchner (eds.), Ludified (Berlin: The Green Box, 2020).
This book marks the culmination of a groundbreaking four-year artistic research project hosted at the University of Music and Performing Arts Graz. “GAPPP – Gamified Audiovisual Performance and Performance Practice” explored the artistic potential of elements from computer games in the context of audiovisual composition and performance. Ludified brings together theoretical and conceptual essays, analyses of works written and performed as part of the project, and reports by the composers and performers on their experience over the four years of GAPPP. I translated some texts and edited others, also ensuring that a consistent format was followed throughout.